GameZone and Friends
Online 163.172.118.12:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs GameZone and Friends?
No other server we track uses the gamezone.mt hostname that GameZone and Friends publishes.
Which Rust Pop Watch lists and filters include GameZone and Friends?
These Rust Pop Watch lists include GameZone and Friends: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on GameZone and Friends mean?
The game's server browser picks up these tags from GameZone and Friends: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): There are 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs160450 (Build): It's on game build 160450; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does GameZone and Friends rank against other Rust servers?
A seven-day player-hours placing of #15,338 puts GameZone and Friends in the top 69% of all ranked servers.
How many players are on GameZone and Friends right now?
The current tally at GameZone and Friends: 0 players across 20 slots. The seven-day average sits at 0 players.
Server facts
Is GameZone and Friends online, and how reliable is it?
Right now, GameZone and Friends is up and running. Based on the uptime it reports, the last restart was about 6 days 18 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does GameZone and Friends run smoothly?
The 48-hour average was 68 server fps, with a low of 37. At its peak it held 100,424 entities: buildings, deployables and all the rest. The highest memory usage was 4,066 MB. What players experience as lag comes from low fps and a rising entity count.
Where is GameZone and Friends located?
There is no region from GameZone and Friends. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 163.172.118.12:28015.
Which Rust version is GameZone and Friends on?
Rust network protocol 2632 and build 160450 is the version GameZone and Friends runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on GameZone and Friends?
Too few wipes are on record for GameZone and Friends to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 83 days 12 hours.
Map and rules
Which map does GameZone and Friends run?
A procedural map of 4,050 with seed 372124167 is what GameZone and Friends runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on GameZone and Friends?
Nothing in the name tells you the gather rate on GameZone and Friends. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join GameZone and Friends?
The console method: start Rust, press F1, and type client.connect 163.172.118.12:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.