Live 98,236 players 11,880 servers online 395 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Nate/tyler Onlineright now
Celebrity profile

Nate/tyler

Online 163.245.195.73:26026 checked 9m ago

moddedoxide
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Vital stats

Players now 0/ 200 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#8,320top 37%
Region–no continent published · group 8, the default
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:59 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Nate/tyler?

These are the Rust Pop Watch lists that include Nate/tyler: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Nate/tyler mean?

For the server browser, Nate/tyler lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp200 (Max players): It has 200 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Nate/tyler rank against other Rust servers?

Player hours over the last week rank Nate/tyler at #8,320, within the top 37% of ranked servers.

How many players are on Nate/tyler right now?

Nate/tyler is holding 0 players, with 200 slots in total. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 1 players.

About the server

Is Nate/tyler online, and how reliable is it?

Nate/tyler is live at the moment. The uptime figure suggests it restarted roughly 3 days 18 hours ago. Out of 72 hours in the last 3 full days, it was online for 71, a 99% uptime. Rust Pop Watch's first record of it is 25 October 2026.

Does Nate/tyler run smoothly?

The 48-hour average was 60 server fps, with a low of 51. The world carried as many as 31,457 entities, including buildings and deployables. The highest memory usage was 2,058 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Nate/tyler located?

No region is published by Nate/tyler. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 163.245.195.73:26026.

Which Rust version is Nate/tyler on?

Rust network protocol 2635 and build 168909 is the version Nate/tyler runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Nate/tyler when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 2 hours in.

What is the wipe schedule on Nate/tyler?

Too few wipes are on record for Nate/tyler to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 3 days 20 hours.

The rules

Which map does Nate/tyler run?

A procedural map of 2,500 with seed 88451 is what Nate/tyler runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Nate/tyler?

The name of Nate/tyler says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Nate/tyler?

Enter client.connect 163.245.195.73:26026 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp200
Max players It has 200 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.