Rust test server_1
Online 163.44.113.12:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust test server_1?
These are the Rust Pop Watch lists that include Rust test server_1: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust test server_1 mean?
The game's server browser picks up these tags from Rust test server_1: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp30 (Max players): There are 30 slots; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): You need the same game version to get in: protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust test server_1 rank against other Rust servers?
Player hours over the last week rank Rust test server_1 at #15,273, within the top 69% of ranked servers.
How many players are on Rust test server_1 right now?
Rust test server_1 is holding 0 players, with 30 slots in total. It has averaged 0 players over the last seven days.
About the server
Is Rust test server_1 online, and how reliable is it?
As of now, Rust test server_1 is online. Based on the uptime it reports, the last restart was about 13 days 21 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does Rust test server_1 run smoothly?
Average server fps for the last 48 hours was 233, and it never went below 223. Entities reached a maximum of 3,122: buildings, deployables and everything else. Memory use peaked at 5,809 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Rust test server_1 located?
No region is published by Rust test server_1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 163.44.113.12:28015.
Which Rust version is Rust test server_1 on?
Rust network protocol 2631 and build 156583 is the version Rust test server_1 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Rust test server_1?
Rust test server_1's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 119 days 5 hours.
Rules and settings
Which map does Rust test server_1 run?
Generated by the game with seed 1319438048, the map on Rust test server_1 is procedural and 1,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Rust test server_1?
No gather rate appears in the name of Rust test server_1. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join Rust test server_1?
Enter client.connect 163.44.113.12:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.