RustServer_1070
Online 163.44.98.23:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_1070?
You'll find RustServer_1070 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on RustServer_1070 mean?
These are the tags RustServer_1070 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; v2590 (Protocol): The game protocol is 2590, so your client has to match it to join; cs123128 (Build): Game build: 123128; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustServer_1070 rank against other Rust servers?
The last seven days of player hours place RustServer_1070 at #15,341, in the top 69% of all ranked servers.
How many players are on RustServer_1070 right now?
0 players are on RustServer_1070 at the moment, out of 10 slots. The seven-day average sits at 0 players.
Server details
Is RustServer_1070 online, and how reliable is it?
RustServer_1070 is live at the moment. The uptime figure suggests it restarted roughly 5 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does RustServer_1070 run smoothly?
Its server fps over the last 48 hours averaged 44, with 6 as the lowest. The world carried as many as 170,239 entities, including buildings and deployables. The highest memory usage was 3,114 MB. What players experience as lag comes from low fps and a rising entity count.
Where is RustServer_1070 located?
There is no region from RustServer_1070. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 163.44.98.23:28015.
Which Rust version is RustServer_1070 on?
Rust network protocol 2590 and build 123128 is the version RustServer_1070 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustServer_1070?
Too few wipes are on record for RustServer_1070 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 503 days 2 hours.
Map and rules
Which map does RustServer_1070 run?
The procedural map on RustServer_1070 measures 3,700 and comes from the game with seed 1303641554. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustServer_1070?
No gather rate appears in the name of RustServer_1070. Nothing on group size is published here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustServer_1070?
The console method: start Rust, press F1, and type client.connect 163.44.98.23:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.