FortCargo [Dev Modded]
Offline 164.160.119.229:28035 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 10:18 UTC19d ago | 1 | – | running | 0 |
| Fri 9 Oct, 17:29 UTC19d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 20:32 UTC20d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include FortCargo [Dev Modded]?
These are the Rust Pop Watch lists that include FortCargo [Dev Modded]: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
What do the server tags on FortCargo [Dev Modded] mean?
These are the tags FortCargo [Dev Modded] publishes for the browser: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): There are 10 slots; ts0 (Group limit): You can't team up: teams are disabled; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does FortCargo [Dev Modded] rank against other Rust servers?
Player hours over the last week rank FortCargo [Dev Modded] at #13,618, within the top 62% of ranked servers.
How many players are on FortCargo [Dev Modded] right now?
Offline now, FortCargo [Dev Modded] was last spotted 18 days 22 hours ago.
Server details
Is FortCargo [Dev Modded] online, and how reliable is it?
The server FortCargo [Dev Modded] is not online now; 18 days 22 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 7 October 2026.
Where is FortCargo [Dev Modded] located?
There is no region from FortCargo [Dev Modded]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 164.160.119.229:28035.
Which Rust version is FortCargo [Dev Modded] on?
Rust network protocol 2634 and build 166652 is the version FortCargo [Dev Modded] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on FortCargo [Dev Modded] when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on FortCargo [Dev Modded]?
There is no next wipe to predict on FortCargo [Dev Modded], because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 19 days is when the present world was made.
The rules
Which map does FortCargo [Dev Modded] run?
FortCargo [Dev Modded] uses a procedural map, which the game generates.
What are the rules and settings on FortCargo [Dev Modded]?
Nothing in the name tells you the gather rate on FortCargo [Dev Modded]. Nothing on group size is published here. Facepunch's most punishing mode: that is the hardcore mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join FortCargo [Dev Modded]?
The console method: start Rust, press F1, and type client.connect 164.160.119.229:28035. Launch Rust on this page is another way, opening Rust via Steam and connecting.