Hat's Plugin Development
Online 166.1.120.60:28039 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Hat's Plugin Development?
You'll find Hat's Plugin Development on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hat's Plugin Development mean?
The game's server browser picks up these tags from Hat's Plugin Development: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts50 (Group limit): Each team is capped at 50; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Hat's Plugin Development rank against other Rust servers?
The last seven days of player hours place Hat's Plugin Development at #15,335, in the top 69% of all ranked servers.
How many players are on Hat's Plugin Development right now?
The count at Hat's Plugin Development right now: 0 players. Across the past week it drew an average of 0 players.
About the server
Is Hat's Plugin Development online, and how reliable is it?
Hat's Plugin Development is live at the moment. The uptime figure suggests it restarted roughly 2 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 20 October 2026.
Does Hat's Plugin Development run smoothly?
Its server fps over the last 48 hours averaged 40, with 40 as the lowest. Entities reached a maximum of 4,302: buildings, deployables and everything else. Memory use peaked at 739 MB. Players feel lag when fps drops and the entity count climbs.
Where is Hat's Plugin Development located?
There is no region from Hat's Plugin Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 166.1.120.60:28039.
Which Rust version is Hat's Plugin Development on?
On Linux, Hat's Plugin Development runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Hat's Plugin Development?
The record of Hat's Plugin Development's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 14 hours.
Rules and settings
Which map does Hat's Plugin Development run?
Generated by the game with seed 1, the map on Hat's Plugin Development is procedural and 1,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Hat's Plugin Development?
No gather rate appears in the name of Hat's Plugin Development. Teams can reach 50 players. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Hat's Plugin Development?
Enter client.connect 166.1.120.60:28039 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.