_mod_retest_rust_oxide_ae3bdad7
Offline 167.114.157.40:41066 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include _mod_retest_rust_oxide_ae3bdad7?
These Rust Pop Watch lists include _mod_retest_rust_oxide_ae3bdad7: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on _mod_retest_rust_oxide_ae3bdad7 mean?
The game's server browser picks up these tags from _mod_retest_rust_oxide_ae3bdad7: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does _mod_retest_rust_oxide_ae3bdad7 rank against other Rust servers?
Player hours over the last week rank _mod_retest_rust_oxide_ae3bdad7 at #15,348, within the top 69% of ranked servers.
How many players are on _mod_retest_rust_oxide_ae3bdad7 right now?
Offline now, _mod_retest_rust_oxide_ae3bdad7 was last spotted 5 days 21 hours ago. Across the past week it drew an average of 0 players.
About the server
Is _mod_retest_rust_oxide_ae3bdad7 online, and how reliable is it?
_mod_retest_rust_oxide_ae3bdad7 shows as offline, last spotted 5 days 21 hours ago. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. The first time Rust Pop Watch saw it was 22 October 2026.
Where is _mod_retest_rust_oxide_ae3bdad7 located?
No region is published by _mod_retest_rust_oxide_ae3bdad7. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 167.114.157.40:41066.
Which Rust version is _mod_retest_rust_oxide_ae3bdad7 on?
On Linux, _mod_retest_rust_oxide_ae3bdad7 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on _mod_retest_rust_oxide_ae3bdad7?
From the force wipe comes the estimate for _mod_retest_rust_oxide_ae3bdad7's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 5 days 21 hours. The tags hold a monthly wipe schedule.
The rules
Which map does _mod_retest_rust_oxide_ae3bdad7 run?
A procedural map is what _mod_retest_rust_oxide_ae3bdad7 runs, generated by the game.
What are the rules and settings on _mod_retest_rust_oxide_ae3bdad7?
No gather rate appears in the name of _mod_retest_rust_oxide_ae3bdad7. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join _mod_retest_rust_oxide_ae3bdad7?
Enter client.connect 167.114.157.40:41066 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.