Live 77,057 players 11,838 servers online 155 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DO NOT JOIN - Hillside update test Off dutyoffline
Celebrity profile

DO NOT JOIN - Hillside update test

Offline 167.114.158.11:28075 checked 38d ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 2 slots 0% full
7-day average0peak –
Rank#15,450no region published
Region–no continent published · group 8, the default
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include DO NOT JOIN - Hillside update test?

These Rust Pop Watch lists include DO NOT JOIN - Hillside update test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DO NOT JOIN - Hillside update test mean?

These are the tags DO NOT JOIN - Hillside update test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does DO NOT JOIN - Hillside update test rank against other Rust servers?

A seven-day player-hours placing of #15,450 puts DO NOT JOIN - Hillside update test in the top – of all ranked servers.

How many players are on DO NOT JOIN - Hillside update test right now?

The last sighting of DO NOT JOIN - Hillside update test was 38 days 18 hours ago, and it is offline now.

Server details

Is DO NOT JOIN - Hillside update test online, and how reliable is it?

Down at the moment: DO NOT JOIN - Hillside update test was last seen 38 days 18 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 19 September 2026.

Where is DO NOT JOIN - Hillside update test located?

There is no region from DO NOT JOIN - Hillside update test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 167.114.158.11:28075.

Which Rust version is DO NOT JOIN - Hillside update test on?

Rust network protocol 2633 and build 163207 is the version DO NOT JOIN - Hillside update test runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on DO NOT JOIN - Hillside update test?

Too few wipes are on record for DO NOT JOIN - Hillside update test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 20 hours.

Rules and settings

Which map does DO NOT JOIN - Hillside update test run?

The map on DO NOT JOIN - Hillside update test is procedural, made by the game.

What are the rules and settings on DO NOT JOIN - Hillside update test?

Nothing in the name tells you the gather rate on DO NOT JOIN - Hillside update test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join DO NOT JOIN - Hillside update test?

Enter client.connect 167.114.158.11:28075 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs163207
Build It's on game build 163207.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.