[TEST] Nexus
Offline 167.148.181.191:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [TEST] Nexus?
These are the Rust Pop Watch lists that include [TEST] Nexus: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [TEST] Nexus mean?
These are the tags [TEST] Nexus publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [TEST] Nexus rank against other Rust servers?
Player hours over the last week rank [TEST] Nexus at #15,128, within the top 70% of ranked servers.
How many players are on [TEST] Nexus right now?
[TEST] Nexus went quiet 10 days 22 hours ago and is offline at the moment.
Server facts
Is [TEST] Nexus online, and how reliable is it?
[TEST] Nexus shows as offline, last spotted 10 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 October 2026.
Where is [TEST] Nexus located?
No region is published by [TEST] Nexus. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 167.148.181.191:28015.
Which Rust version is [TEST] Nexus on?
On Linux, [TEST] Nexus runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on [TEST] Nexus?
The record of [TEST] Nexus's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 1 hours.
The rules
Which map does [TEST] Nexus run?
A procedural map of 1,500 with seed 424242 is what [TEST] Nexus runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [TEST] Nexus?
The name of [TEST] Nexus says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [TEST] Nexus?
Enter client.connect 167.148.181.191:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.