[SPIKE] Nexus CH3
Offline 167.148.181.195:28135 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [SPIKE] Nexus CH3?
You'll find [SPIKE] Nexus CH3 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [SPIKE] Nexus CH3 mean?
The game's server browser picks up these tags from [SPIKE] Nexus CH3: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [SPIKE] Nexus CH3 rank against other Rust servers?
Player hours over the last week rank [SPIKE] Nexus CH3 at #15,193, within the top 70% of ranked servers.
How many players are on [SPIKE] Nexus CH3 right now?
Offline now, [SPIKE] Nexus CH3 was last spotted 13 days 1 hours ago.
Server facts
Is [SPIKE] Nexus CH3 online, and how reliable is it?
The server [SPIKE] Nexus CH3 is not online now; 13 days 1 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 17 October 2026.
Where is [SPIKE] Nexus CH3 located?
No region is published by [SPIKE] Nexus CH3. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 167.148.181.195:28135.
Which Rust version is [SPIKE] Nexus CH3 on?
On Linux, [SPIKE] Nexus CH3 runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on [SPIKE] Nexus CH3?
Too few wipes are on record for [SPIKE] Nexus CH3 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 13 days 1 hours.
Map and rules
Which map does [SPIKE] Nexus CH3 run?
A procedural map is what [SPIKE] Nexus CH3 runs, generated by the game.
What are the rules and settings on [SPIKE] Nexus CH3?
Nothing in the name tells you the gather rate on [SPIKE] Nexus CH3. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join [SPIKE] Nexus CH3?
Enter client.connect 167.148.181.195:28135 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.