HvH
Offline 167.148.195.94:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include HvH?
These Rust Pop Watch lists include HvH: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on HvH mean?
These are the tags HvH publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does HvH rank against other Rust servers?
The last seven days of player hours place HvH at #15,275, in the top 70% of all ranked servers.
How many players are on HvH right now?
The last sighting of HvH was 9 days 18 hours ago, and it is offline now.
About the server
Is HvH online, and how reliable is it?
The server HvH is not online now; 9 days 18 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.
Where is HvH located?
There is no region from HvH. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 167.148.195.94:28015.
Which Rust version is HvH on?
On Windows, HvH runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on HvH?
Too few wipes are on record for HvH to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 20 hours.
Rules and settings
Which map does HvH run?
HvH uses a procedural map, which the game generates.
What are the rules and settings on HvH?
The name of HvH says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join HvH?
The console method: start Rust, press F1, and type client.connect 167.148.195.94:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.