Live 97,516 players 11,835 servers online 532 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Combat Local - Carbon Dev Off dutyoffline
Celebrity profile

Combat Local - Carbon Dev

Offline 167.17.58.31:28015 checked 3d ago

moddedcarbon
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Vital stats

Players now 1/ 10 slots 10% full
7-day average1peak 1
Rank#13,020top 58%
Region–no continent published · group 8, the default
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Combat Local - Carbon Dev?

These Rust Pop Watch lists include Combat Local - Carbon Dev: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Combat Local - Carbon Dev mean?

For the server browser, Combat Local - Carbon Dev lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Combat Local - Carbon Dev rank against other Rust servers?

A seven-day player-hours placing of #13,020 puts Combat Local - Carbon Dev in the top 58% of all ranked servers.

How many players are on Combat Local - Carbon Dev right now?

Offline now, Combat Local - Carbon Dev was last spotted 3 days 2 hours ago. Peak for the week was 1, against an average of 1 players.

Server details

Is Combat Local - Carbon Dev online, and how reliable is it?

Combat Local - Carbon Dev shows as offline, last spotted 3 days 2 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. It came to Rust Pop Watch's attention on 26 October 2026.

Where is Combat Local - Carbon Dev located?

There is no region from Combat Local - Carbon Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 167.17.58.31:28015.

Which Rust version is Combat Local - Carbon Dev on?

On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Combat Local - Carbon Dev?

The record of Combat Local - Carbon Dev's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 2 hours.

Rules and settings

What are the rules and settings on Combat Local - Carbon Dev?

No gather rate appears in the name of Combat Local - Carbon Dev. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join Combat Local - Carbon Dev?

Enter client.connect 167.17.58.31:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.