Combat Local - Carbon Dev
Offline 167.17.58.59:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:01 UTC2d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Combat Local - Carbon Dev?
These are the Rust Pop Watch lists that include Combat Local - Carbon Dev: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Combat Local - Carbon Dev mean?
The game's server browser picks up these tags from Combat Local - Carbon Dev: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Combat Local - Carbon Dev rank against other Rust servers?
Player hours over the last week rank Combat Local - Carbon Dev at #9,357, within the top 42% of ranked servers.
How many players are on Combat Local - Carbon Dev right now?
Offline now, Combat Local - Carbon Dev was last spotted 43 hours ago. Peak for the week was 2, against an average of 1 players. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 1 players.
Server details
Is Combat Local - Carbon Dev online, and how reliable is it?
Down at the moment: Combat Local - Carbon Dev was last seen 43 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. It came to Rust Pop Watch's attention on 27 October 2026.
Where is Combat Local - Carbon Dev located?
No region is published by Combat Local - Carbon Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 167.17.58.59:28015.
Which Rust version is Combat Local - Carbon Dev on?
On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Combat Local - Carbon Dev?
The record of Combat Local - Carbon Dev's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 46 hours is when the present world was made.
Map and rules
What are the rules and settings on Combat Local - Carbon Dev?
No gather rate appears in the name of Combat Local - Carbon Dev. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join Combat Local - Carbon Dev?
The console method: start Rust, press F1, and type client.connect 167.17.58.59:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.