Live 83,714 players 11,847 servers online 169 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C Onlineright now
Celebrity profile

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 10m ago

moddedoxide
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Vital stats

Players now 3/ 300 slots 1% full −3−52%against this time yesterday
7-day average4peak 26
Rank#1,554top 7%
Region–no continent published · group 8, the default
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
The rise

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

New worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:01 UTC17h ago – – – 0
Mon 26 Oct, 03:01 UTC1d ago – – – 0
Sun 25 Oct, 03:01 UTC2d ago – – – 0
Sat 24 Oct, 03:01 UTC3d ago – – – 0
Fri 23 Oct, 03:01 UTC4d ago – – – 0
Thu 22 Oct, 03:01 UTC5d ago – – – 0
Wed 21 Oct, 03:02 UTC6d ago – – – 0
Tue 20 Oct, 03:01 UTC7d ago – – – 1
Mon 19 Oct, 03:01 UTC8d ago – – – 1
Sun 18 Oct, 03:01 UTC9d ago – – – 0
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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

You'll find [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Aim training servers, ranked by the crowd. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C mean?

For the server browser, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^e (Minigames): You'll find minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C rank against other Rust servers?

A seven-day player-hours placing of #1,554 puts [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C in the top 7% of all ranked servers.

How many players are on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C right now?

3 players are on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C at the moment, out of 300 slots. Peak for the week was 26, against an average of 4 players. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 13 players.

Server details

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online, and how reliable is it?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is live at the moment. The uptime figure suggests it restarted roughly 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run smoothly?

The 48-hour average was 120 server fps, with a low of 120. Entities reached a maximum of 2,169: buildings, deployables and everything else. Up to 2,612 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C located?

Its name points to Europe, although [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 168.100.161.129:28189.

Which Rust version is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C on?

Rust network protocol 2635 and build 168909 is the version [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

A new world arrives on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C every few hours, which means there is no wipe schedule to follow and no reset that counts as a wipe.

Rules and settings

Which map does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

Generated by the game with seed 1337, the map on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is procedural and 6,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is THE WAR MAP.

What are the rules and settings on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

No gather rate appears in the name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. Eight players per group: that is the game's default. It runs minigames & battle royale, parkour, battle royale, Bedwars and arenas. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Enter client.connect 168.100.161.129:28189 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://thewar.tip4serv.com.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp300
Max players Slots: 300.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Gameplay

^e
Minigames You'll find minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP here; the loot is given to you.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.