Live 48,102 players 11,673 servers online 99 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Stillwater Testing Off dutyoffline
Celebrity profile

Stillwater Testing

Offline 168.100.162.13:29015 checked 5d ago

vanillamoddedcarbon
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Vital stats

Players now 0/ 40 slots 0% full
7-day average0peak –
Rank#15,269top 69%
Region–no continent published · group 30 max
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctMon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:30 UTC13d ago 2 – running 0
Mon 5 Oct, 18:31 UTC24d ago 3 halved by day 7 11.2 days 2
Thu 1 Oct, 15:42 UTC28d ago 1 held half 4.1 days 0
Thu 1 Oct, 06:00 UTC28d ago 2 – 0.4 days 0
Mon 28 Sep, 17:57 UTC31d ago 2 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs Stillwater Testing?

The same operator most likely runs Stillwater Testing and 1 other server we track, as both publish a stillwatershores.org hostname.

Which Rust Pop Watch lists and filters include Stillwater Testing?

These are the Rust Pop Watch lists that include Stillwater Testing: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Stillwater Testing mean?

For the server browser, Stillwater Testing lists these tags: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): There are 40 slots; ts30 (Group limit): Each team is capped at 30; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Stillwater Testing rank against other Rust servers?

A seven-day player-hours placing of #15,269 puts Stillwater Testing in the top 69% of all ranked servers.

How many players are on Stillwater Testing right now?

The last sighting of Stillwater Testing was 5 days 4 hours ago, and it is offline now. The seven-day average sits at 0 players.

About the server

Is Stillwater Testing online, and how reliable is it?

Stillwater Testing shows as offline, last spotted 5 days 4 hours ago. It was up 28% of the time over the last 7 full days, 47 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Stillwater Testing located?

There is no region from Stillwater Testing. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 168.100.162.13:29015.

Which Rust version is Stillwater Testing on?

Rust network protocol 2634 and build 167781 is the version Stillwater Testing runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Stillwater Testing when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 2 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 33% of the time. In the wipes that didn't hold, the crowd sank below half by day 4.

What is the wipe schedule on Stillwater Testing?

There is no next wipe to predict on Stillwater Testing, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 13 days 2 hours is when the present world was made.

Rules and settings

Which map does Stillwater Testing run?

Generated by the game with seed 1383972055, the map on Stillwater Testing is procedural and 5,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on Stillwater Testing?

No gather rate appears in the name of Stillwater Testing. Teams can reach 30 players. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Stillwater Testing?

The console method: start Rust, press F1, and type client.connect 168.100.162.13:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts30

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players There are 40 slots.
ts30
Group limit Each team is capped at 30.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.