Live 76,222 players 11,781 servers online 245 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Pulse Testing Off dutyoffline
Celebrity profile · OC

Pulse Testing

Offline OC · au1 168.100.162.88:28015 checked 1d ago

weekly wipes moddedoxide
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Vital stats

Players now 1/ 40 slots 2% full
7-day average1peak 3
Rank#7,499top 34% · #150 in OC
Regionau1OC · group 16 max
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
The rise

Players

AveragePeak
00.511.5223:0001:0004:0006:0009:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304023:0001:0004:0006:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 34% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

New worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:47 UTC2d ago – – – 0
Tue 27 Oct, 08:27 UTC2d ago – – – 0
Tue 27 Oct, 08:19 UTC2d ago – – – 1
Tue 27 Oct, 08:12 UTC2d ago – – – 1
Tue 27 Oct, 07:59 UTC2d ago – – – 0
Tue 27 Oct, 07:39 UTC2d ago – – – 1
Tue 27 Oct, 07:25 UTC2d ago – – – 1
Tue 27 Oct, 07:03 UTC2d ago – – – 1
Tue 27 Oct, 01:06 UTC2d ago – – – 0
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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs Pulse Testing?

A pulserust.net hostname is published by Pulse Testing, and by 1 other server we track, so they probably share an operator.

Which Rust Pop Watch lists and filters include Pulse Testing?

These Rust Pop Watch lists include Pulse Testing: Oceania Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on Pulse Testing mean?

The game's server browser picks up these tags from Pulse Testing: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rau1 (Region code): Region code: au1; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser lists it under Oceania. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Pulse Testing rank against other Rust servers?

For the last seven days of player hours, Pulse Testing sits at #7,499, inside the top 34% of ranked servers and at #150 in Oceania.

How many players are on Pulse Testing right now?

Offline now, Pulse Testing was last spotted 35 hours ago. Peak for the week was 3, against an average of 1 players. Look at 09:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Pulse Testing online, and how reliable is it?

Down at the moment: Pulse Testing was last seen 35 hours ago. Based on the uptime it reports, the last restart was about 10 hours ago. Out of 48 hours in the last 2 full days, it was online for 22, a 46% uptime. Rust Pop Watch's first record of it is 26 October 2026.

Does Pulse Testing run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 30. The world carried as many as 31,297 entities, including buildings and deployables. Memory use peaked at 1,639 MB. Players feel lag when fps drops and the entity count climbs.

Where is Pulse Testing located?

With its OC tag, Pulse Testing places itself in Oceania; its region code is au1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 168.100.162.88:28015.

Which Rust version is Pulse Testing on?

Rust network protocol 2635 and build 168909 is the version Pulse Testing runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Pulse Testing?

No wipe schedule exists for Pulse Testing: it swaps in a fresh world every few hours, and those resets are not wipes.

The rules

Which map does Pulse Testing run?

The procedural map on Pulse Testing measures 3,000 and comes from the game with seed 1. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Pulse Testing?

No gather rate appears in the name of Pulse Testing. A group holds at most 16 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Pulse Testing?

The console method: start Rust, press F1, and type client.connect 168.100.162.88:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://pulserust.net/.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$rau1,v2635,^w,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp40
Max players There are 40 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rau1
Region code Region code: au1.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.