HoodRust Test - 4000 Map
Offline 168.140.254.78:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 04:19 UTC35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include HoodRust Test - 4000 Map?
These are the Rust Pop Watch lists that include HoodRust Test - 4000 Map: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on HoodRust Test - 4000 Map mean?
These are the tags HoodRust Test - 4000 Map publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does HoodRust Test - 4000 Map rank against other Rust servers?
A seven-day player-hours placing of #15,491 puts HoodRust Test - 4000 Map in the top 67% of all ranked servers.
How many players are on HoodRust Test - 4000 Map right now?
Offline now, HoodRust Test - 4000 Map was last spotted 35 days 21 hours ago.
Server facts
Is HoodRust Test - 4000 Map online, and how reliable is it?
The server HoodRust Test - 4000 Map is not online now; 35 days 21 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 23 September 2026.
Where is HoodRust Test - 4000 Map located?
No region is published by HoodRust Test - 4000 Map. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 168.140.254.78:28015.
Which Rust version is HoodRust Test - 4000 Map on?
On Windows, HoodRust Test - 4000 Map runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on HoodRust Test - 4000 Map when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on HoodRust Test - 4000 Map?
Too few wipes are on record for HoodRust Test - 4000 Map to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 35 days 23 hours is when the present world was made.
The rules
What are the rules and settings on HoodRust Test - 4000 Map?
Nothing in the name tells you the gather rate on HoodRust Test - 4000 Map. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join HoodRust Test - 4000 Map?
Enter client.connect 168.140.254.78:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.