Test Server Alpha
Offline 169.1.180.45:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Server Alpha?
These Rust Pop Watch lists include Test Server Alpha: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Server Alpha mean?
The game's server browser picks up these tags from Test Server Alpha: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test Server Alpha rank against other Rust servers?
Player hours over the last week rank Test Server Alpha at #14,430, within the top 65% of ranked servers.
How many players are on Test Server Alpha right now?
Test Server Alpha went quiet 21 days 20 hours ago and is offline at the moment.
Server facts
Is Test Server Alpha online, and how reliable is it?
The server Test Server Alpha is not online now; 21 days 20 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 7 October 2026.
Where is Test Server Alpha located?
There is no region from Test Server Alpha. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 169.1.180.45:28015.
Which Rust version is Test Server Alpha on?
On Windows, Test Server Alpha runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test Server Alpha?
Test Server Alpha's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 20 hours.
Map and rules
Which map does Test Server Alpha run?
Test Server Alpha uses a procedural map, which the game generates.
What are the rules and settings on Test Server Alpha?
The name of Test Server Alpha says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test Server Alpha?
The console method: start Rust, press F1, and type client.connect 169.1.180.45:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.