Live 65,070 players 11,731 servers online 200 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Private PvP Lab Off dutyoffline
Celebrity profile

Private PvP Lab

Offline 169.254.21.69:24536 checked 14d ago

moddedcarbon
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Vital stats

Players now 1/ 2 slots 50% full
7-day average0peak –
Rank#14,045top 65%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Private PvP Lab?

These are the Rust Pop Watch lists that include Private PvP Lab: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Private PvP Lab mean?

These are the tags Private PvP Lab publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Private PvP Lab rank against other Rust servers?

The last seven days of player hours place Private PvP Lab at #14,045, in the top 65% of all ranked servers.

How many players are on Private PvP Lab right now?

The last sighting of Private PvP Lab was 14 days 1 hours ago, and it is offline now.

Server facts

Is Private PvP Lab online, and how reliable is it?

Private PvP Lab shows as offline, last spotted 14 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 15 October 2026.

Where is Private PvP Lab located?

No region is published by Private PvP Lab. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 169.254.21.69:24536.

Which Rust version is Private PvP Lab on?

Rust network protocol 2634 and build 167781 is the version Private PvP Lab runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Private PvP Lab?

The record of Private PvP Lab's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 5 hours.

The rules

Which map does Private PvP Lab run?

The map on Private PvP Lab is procedural, made by the game.

What are the rules and settings on Private PvP Lab?

Nothing in the name tells you the gather rate on Private PvP Lab. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Private PvP Lab?

Enter client.connect 169.254.21.69:24536 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp2,ptsw,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167781
Build Game build: 167781.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.