Test Rust
Offline 170.133.32.36:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Rust?
These are the Rust Pop Watch lists that include Test Rust: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Rust mean?
For the server browser, Test Rust lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Test Rust rank against other Rust servers?
The last seven days of player hours place Test Rust at #15,986, in the top 71% of all ranked servers.
How many players are on Test Rust right now?
Offline now, Test Rust was last spotted 22 days ago.
Server facts
Is Test Rust online, and how reliable is it?
The server Test Rust is not online now; 22 days have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 6 October 2026.
Where is Test Rust located?
There is no region from Test Rust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 170.133.32.36:28015.
Which Rust version is Test Rust on?
Rust network protocol 2634 and build 166652 is the version Test Rust runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test Rust?
Too few wipes are on record for Test Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 22 days is when the present world was made.
The rules
Which map does Test Rust run?
Test Rust uses a procedural map, which the game generates.
What are the rules and settings on Test Rust?
The name of Test Rust says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test Rust?
The console method: start Rust, press F1, and type client.connect 170.133.32.36:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.