Live 69,381 players 11,801 servers online 187 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustProject DEV Off dutyoffline
Celebrity profile

RustProject DEV

Offline 171.225.248.140:28015 checked 5d ago

moddedcarbon
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Vital stats

Players now 1/ 10 slots 10% full
7-day average1peak 1
Rank#10,492top 47%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustProject DEV?

These are the Rust Pop Watch lists that include RustProject DEV: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RustProject DEV mean?

For the server browser, RustProject DEV lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does RustProject DEV rank against other Rust servers?

A seven-day player-hours placing of #10,492 puts RustProject DEV in the top 47% of all ranked servers.

How many players are on RustProject DEV right now?

Offline now, RustProject DEV was last spotted 5 days 5 hours ago. Averaging 1 players across seven days, it topped out at 1.

About the server

Is RustProject DEV online, and how reliable is it?

Down at the moment: RustProject DEV was last seen 5 days 5 hours ago. The last 6 full days saw uptime of 1%, with 2 out of 144 hours online. The first time Rust Pop Watch saw it was 22 October 2026.

Where is RustProject DEV located?

There is no region from RustProject DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 171.225.248.140:28015.

Which Rust version is RustProject DEV on?

Rust network protocol 2635 and build 168909 is the version RustProject DEV runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on RustProject DEV?

The record of RustProject DEV's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 23 hours.

The rules

Which map does RustProject DEV run?

A procedural map is what RustProject DEV runs, generated by the game.

What are the rules and settings on RustProject DEV?

No gather rate appears in the name of RustProject DEV. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join RustProject DEV?

Enter client.connect 171.225.248.140:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.