RustProject DEV
Offline 171.225.248.140:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustProject DEV?
These are the Rust Pop Watch lists that include RustProject DEV: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustProject DEV mean?
For the server browser, RustProject DEV lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustProject DEV rank against other Rust servers?
A seven-day player-hours placing of #10,492 puts RustProject DEV in the top 47% of all ranked servers.
How many players are on RustProject DEV right now?
Offline now, RustProject DEV was last spotted 5 days 5 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is RustProject DEV online, and how reliable is it?
Down at the moment: RustProject DEV was last seen 5 days 5 hours ago. The last 6 full days saw uptime of 1%, with 2 out of 144 hours online. The first time Rust Pop Watch saw it was 22 October 2026.
Where is RustProject DEV located?
There is no region from RustProject DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 171.225.248.140:28015.
Which Rust version is RustProject DEV on?
Rust network protocol 2635 and build 168909 is the version RustProject DEV runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RustProject DEV?
The record of RustProject DEV's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 23 hours.
The rules
Which map does RustProject DEV run?
A procedural map is what RustProject DEV runs, generated by the game.
What are the rules and settings on RustProject DEV?
No gather rate appears in the name of RustProject DEV. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustProject DEV?
Enter client.connect 171.225.248.140:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.