RustProject DEV
Offline 171.225.248.66:28015 checked 17h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustProject DEV?
These are the Rust Pop Watch lists that include RustProject DEV: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustProject DEV mean?
These are the tags RustProject DEV publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustProject DEV rank against other Rust servers?
A seven-day player-hours placing of #7,280 puts RustProject DEV in the top 33% of all ranked servers.
How many players are on RustProject DEV right now?
The last sighting of RustProject DEV was 17 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.
Server facts
Is RustProject DEV online, and how reliable is it?
The server RustProject DEV is not online now; 17 hours have passed since it was last seen. Out of 48 hours in the last 2 full days, it was online for 12, a 25% uptime. It came to Rust Pop Watch's attention on 26 October 2026.
Where is RustProject DEV located?
No region is published by RustProject DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 171.225.248.66:28015.
Which Rust version is RustProject DEV on?
On Windows, RustProject DEV runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RustProject DEV?
The record of RustProject DEV's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 20 hours.
Rules and settings
Which map does RustProject DEV run?
The map on RustProject DEV is procedural, made by the game.
What are the rules and settings on RustProject DEV?
No gather rate appears in the name of RustProject DEV. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RustProject DEV?
Enter client.connect 171.225.248.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.