Rust Custom Map Test
Offline 171.229.218.49:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:47 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Custom Map Test?
These Rust Pop Watch lists include Rust Custom Map Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Custom Map Test mean?
The game's server browser picks up these tags from Rust Custom Map Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Rust Custom Map Test rank against other Rust servers?
A seven-day player-hours placing of #11,180 puts Rust Custom Map Test in the top 50% of all ranked servers.
How many players are on Rust Custom Map Test right now?
Offline now, Rust Custom Map Test was last spotted 35 hours ago. Peak for the week was 2, against an average of 1 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 2 players.
About the server
Is Rust Custom Map Test online, and how reliable is it?
The server Rust Custom Map Test is not online now; 35 hours have passed since it was last seen. Based on the uptime it reports, the last restart was about 57 minutes ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 27 October 2026.
Does Rust Custom Map Test run smoothly?
The 48-hour average was 196 server fps, with a low of 196. The world carried as many as 84,465 entities, including buildings and deployables. Memory use peaked at 1,493 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Rust Custom Map Test located?
There is no region from Rust Custom Map Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 171.229.218.49:28015.
Which Rust version is Rust Custom Map Test on?
Rust network protocol 2635 and build 168909 is the version Rust Custom Map Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Rust Custom Map Test?
Rust Custom Map Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 37 hours.
Map and rules
Which map does Rust Custom Map Test run?
The procedural map on Rust Custom Map Test measures 3,800 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.
What are the rules and settings on Rust Custom Map Test?
The name of Rust Custom Map Test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust Custom Map Test?
Enter client.connect 171.229.218.49:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.