Butterchiken Local Test Server
Offline 171.76.73.96:10001 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Butterchiken Local Test Server?
These are the Rust Pop Watch lists that include Butterchiken Local Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Butterchiken Local Test Server mean?
For the server browser, Butterchiken Local Test Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Butterchiken Local Test Server rank against other Rust servers?
The last seven days of player hours place Butterchiken Local Test Server at #15,415, in the top – of all ranked servers.
How many players are on Butterchiken Local Test Server right now?
The last sighting of Butterchiken Local Test Server was 41 days 3 hours ago, and it is offline now.
Server facts
Is Butterchiken Local Test Server online, and how reliable is it?
Down at the moment: Butterchiken Local Test Server was last seen 41 days 3 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Butterchiken Local Test Server located?
No region is published by Butterchiken Local Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 171.76.73.96:10001.
Which Rust version is Butterchiken Local Test Server on?
Rust network protocol 2633 and build 163794 is the version Butterchiken Local Test Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Butterchiken Local Test Server?
The record of Butterchiken Local Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 42 days 14 hours.
The rules
Which map does Butterchiken Local Test Server run?
Butterchiken Local Test Server uses a procedural map, which the game generates.
What are the rules and settings on Butterchiken Local Test Server?
The name of Butterchiken Local Test Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Butterchiken Local Test Server?
Enter client.connect 171.76.73.96:10001 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.