Preflight Test
Offline 172.104.86.66:48476 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Preflight Test?
You'll find Preflight Test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Preflight Test mean?
The game's server browser picks up these tags from Preflight Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166029 (Build): Game build: 166029; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Preflight Test rank against other Rust servers?
Player hours over the last week rank Preflight Test at #16,960, within the top 71% of ranked servers.
How many players are on Preflight Test right now?
Offline now, Preflight Test was last spotted 30 days 5 hours ago.
Server facts
Is Preflight Test online, and how reliable is it?
The server Preflight Test is not online now; 30 days 5 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 28 September 2026.
Where is Preflight Test located?
There is no region from Preflight Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 172.104.86.66:48476.
Which Rust version is Preflight Test on?
On Linux, Preflight Test runs Rust network protocol 2634 and build 166029. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Preflight Test?
The record of Preflight Test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 30 days 5 hours.
The rules
Which map does Preflight Test run?
Preflight Test uses a procedural map, which the game generates.
What are the rules and settings on Preflight Test?
The name of Preflight Test says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Join up
How do I join Preflight Test?
The console method: start Rust, press F1, and type client.connect 172.104.86.66:48476. Launch Rust on this page is another way, opening Rust via Steam and connecting.