Carbon Plugin Dev
Offline 172.105.105.17:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:00 UTC10d ago | 0 | – | running | 0 |
| Wed 14 Oct, 05:44 UTC15d ago | 0 | – | 5 days | 0 |
| Fri 2 Oct, 18:56 UTC26d ago | 0 | – | 11.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Carbon Plugin Dev?
You'll find Carbon Plugin Dev on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Carbon Plugin Dev mean?
These are the tags Carbon Plugin Dev publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Carbon Plugin Dev rank against other Rust servers?
A seven-day player-hours placing of #15,306 puts Carbon Plugin Dev in the top 70% of all ranked servers.
How many players are on Carbon Plugin Dev right now?
Carbon Plugin Dev went quiet 9 days 22 hours ago and is offline at the moment.
Server facts
Is Carbon Plugin Dev online, and how reliable is it?
The server Carbon Plugin Dev is not online now; 9 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 2 October 2026.
Where is Carbon Plugin Dev located?
There is no region from Carbon Plugin Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 172.105.105.17:28015.
Which Rust version is Carbon Plugin Dev on?
On Linux, Carbon Plugin Dev runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Carbon Plugin Dev when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Carbon Plugin Dev?
No next wipe can be predicted for Carbon Plugin Dev: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours.
Map and rules
Which map does Carbon Plugin Dev run?
Carbon Plugin Dev uses a procedural map, which the game generates.
What are the rules and settings on Carbon Plugin Dev?
The name of Carbon Plugin Dev says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Carbon Plugin Dev?
The console method: start Rust, press F1, and type client.connect 172.105.105.17:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.