Native Rust source
Offline 172.174.165.3:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Native Rust source?
These Rust Pop Watch lists include Native Rust source: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Native Rust source mean?
For the server browser, Native Rust source lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Native Rust source rank against other Rust servers?
A seven-day player-hours placing of #15,353 puts Native Rust source in the top 69% of all ranked servers.
How many players are on Native Rust source right now?
Native Rust source went quiet 38 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server facts
Is Native Rust source online, and how reliable is it?
Down at the moment: Native Rust source was last seen 38 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. It came to Rust Pop Watch's attention on 27 October 2026.
Where is Native Rust source located?
No region is published by Native Rust source. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 172.174.165.3:28015.
Which Rust version is Native Rust source on?
Rust network protocol 2635 and build 168909 is the version Native Rust source runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Native Rust source?
Native Rust source's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 hours.
Rules and settings
Which map does Native Rust source run?
A procedural map is what Native Rust source runs, generated by the game.
What are the rules and settings on Native Rust source?
No gather rate appears in the name of Native Rust source. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Native Rust source?
The console method: start Rust, press F1, and type client.connect 172.174.165.3:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.