CI test server
Offline 172.182.253.32:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CI test server?
You'll find CI test server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on CI test server mean?
For the server browser, CI test server lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs167644 (Build): It's on game build 167644; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does CI test server rank against other Rust servers?
The last seven days of player hours place CI test server at #15,519, in the top 71% of all ranked servers.
How many players are on CI test server right now?
The last sighting of CI test server was 16 days 18 hours ago, and it is offline now.
Server details
Is CI test server online, and how reliable is it?
CI test server shows as offline, last spotted 16 days 18 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 12 October 2026.
Where is CI test server located?
There is no region from CI test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 172.182.253.32:28015.
Which Rust version is CI test server on?
On Linux, CI test server runs Rust network protocol 2635 and build 167644. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on CI test server?
The record of CI test server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 16 days 18 hours is when the present world was made.
The rules
Which map does CI test server run?
CI test server uses a procedural map, which the game generates.
What are the rules and settings on CI test server?
The name of CI test server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join CI test server?
Enter client.connect 172.182.253.32:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.