Preflight Test
Offline 172.237.12.235:43870 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Preflight Test?
You'll find Preflight Test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Preflight Test mean?
These are the tags Preflight Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166493 (Build): It's on game build 166493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Preflight Test rank against other Rust servers?
The last seven days of player hours place Preflight Test at #16,036, in the top 69% of all ranked servers.
How many players are on Preflight Test right now?
Preflight Test went quiet 27 days 15 hours ago and is offline at the moment.
Server details
Is Preflight Test online, and how reliable is it?
The server Preflight Test is not online now; 27 days 15 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is Preflight Test located?
No region is published by Preflight Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 172.237.12.235:43870.
Which Rust version is Preflight Test on?
Rust network protocol 2634 and build 166493 is the version Preflight Test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Preflight Test?
The record of Preflight Test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 27 days 15 hours is when the present world was made.
Map and rules
Which map does Preflight Test run?
A procedural map is what Preflight Test runs, generated by the game.
What are the rules and settings on Preflight Test?
The name of Preflight Test says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Preflight Test?
The console method: start Rust, press F1, and type client.connect 172.237.12.235:43870. Launch Rust on this page is another way, opening Rust via Steam and connecting.