The Playground | Experimental Mods & Testing
Online 172.240.123.100:25602 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:04 UTC4d ago | 3 | – | running | 0 |
| Sat 17 Oct, 16:51 UTC11d ago | 1 | halved by day 1 | 6.9 days | 0 |
| Fri 16 Oct, 20:54 UTC12d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 15:36 UTC24d ago | 1 | halved by day 2 | 12.2 days | 0 |
| Thu 1 Oct, 17:45 UTC FW27d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Tue 29 Sep, 19:21 UTC29d ago | 2 | – | 1.9 days | 0 |
| Sat 19 Sep, 18:57 UTC39d ago | 2 | halved by day 1 | 10 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include The Playground | Experimental Mods & Testing?
These Rust Pop Watch lists include The Playground | Experimental Mods & Testing: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on The Playground | Experimental Mods & Testing mean?
For the server browser, The Playground | Experimental Mods & Testing lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does The Playground | Experimental Mods & Testing rank against other Rust servers?
Player hours over the last week rank The Playground | Experimental Mods & Testing at #5,111, within the top 23% of ranked servers.
How many players are on The Playground | Experimental Mods & Testing right now?
0 players are on The Playground | Experimental Mods & Testing at the moment, out of 40 slots. Averaging 0 players across seven days, it topped out at 3. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 0 players.
Server details
Is The Playground | Experimental Mods & Testing online, and how reliable is it?
The Playground | Experimental Mods & Testing is live at the moment. The uptime figure suggests it restarted roughly 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does The Playground | Experimental Mods & Testing run smoothly?
Average server fps for the last 48 hours was 63, and it never went below 25. The world carried as many as 151,610 entities, including buildings and deployables. The highest memory usage was 4,898 MB. What players experience as lag comes from low fps and a rising entity count.
Where is The Playground | Experimental Mods & Testing located?
No region is published by The Playground | Experimental Mods & Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 172.240.123.100:25602.
Which Rust version is The Playground | Experimental Mods & Testing on?
Rust network protocol 2635 and build 168909 is the version The Playground | Experimental Mods & Testing runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on The Playground | Experimental Mods & Testing when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 8 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on The Playground | Experimental Mods & Testing?
No next wipe can be predicted for The Playground | Experimental Mods & Testing: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 22 hours.
The rules
Which map does The Playground | Experimental Mods & Testing run?
Generated by the game with seed 1337, the map on The Playground | Experimental Mods & Testing is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.
What are the rules and settings on The Playground | Experimental Mods & Testing?
No gather rate appears in the name of The Playground | Experimental Mods & Testing. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join The Playground | Experimental Mods & Testing?
The console method: start Rust, press F1, and type client.connect 172.240.123.100:25602. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://mrga.craftingstore.net/.
