Live 74,292 players 11,842 servers online 224 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published The Playground | Experimental Mods & Testing Onlineright now
Celebrity profile

The Playground | Experimental Mods & Testing

Online 172.240.123.100:25602 checked 9m ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#5,111top 23%
Region–no continent published · group 8, the default
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:04 UTC4d ago 3 – running 0
Sat 17 Oct, 16:51 UTC11d ago 1 halved by day 1 6.9 days 0
Fri 16 Oct, 20:54 UTC12d ago 1 – 0.8 days 0
Sun 4 Oct, 15:36 UTC24d ago 1 halved by day 2 12.2 days 0
Thu 1 Oct, 17:45 UTC FW27d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC29d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC39d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include The Playground | Experimental Mods & Testing?

These Rust Pop Watch lists include The Playground | Experimental Mods & Testing: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on The Playground | Experimental Mods & Testing mean?

For the server browser, The Playground | Experimental Mods & Testing lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does The Playground | Experimental Mods & Testing rank against other Rust servers?

Player hours over the last week rank The Playground | Experimental Mods & Testing at #5,111, within the top 23% of ranked servers.

How many players are on The Playground | Experimental Mods & Testing right now?

0 players are on The Playground | Experimental Mods & Testing at the moment, out of 40 slots. Averaging 0 players across seven days, it topped out at 3. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 0 players.

Server details

Is The Playground | Experimental Mods & Testing online, and how reliable is it?

The Playground | Experimental Mods & Testing is live at the moment. The uptime figure suggests it restarted roughly 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does The Playground | Experimental Mods & Testing run smoothly?

Average server fps for the last 48 hours was 63, and it never went below 25. The world carried as many as 151,610 entities, including buildings and deployables. The highest memory usage was 4,898 MB. What players experience as lag comes from low fps and a rising entity count.

Where is The Playground | Experimental Mods & Testing located?

No region is published by The Playground | Experimental Mods & Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 172.240.123.100:25602.

Which Rust version is The Playground | Experimental Mods & Testing on?

Rust network protocol 2635 and build 168909 is the version The Playground | Experimental Mods & Testing runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on The Playground | Experimental Mods & Testing when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 8 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on The Playground | Experimental Mods & Testing?

No next wipe can be predicted for The Playground | Experimental Mods & Testing: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 22 hours.

The rules

Which map does The Playground | Experimental Mods & Testing run?

Generated by the game with seed 1337, the map on The Playground | Experimental Mods & Testing is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on The Playground | Experimental Mods & Testing?

No gather rate appears in the name of The Playground | Experimental Mods & Testing. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Getting in

How do I join The Playground | Experimental Mods & Testing?

The console method: start Rust, press F1, and type client.connect 172.240.123.100:25602. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://mrga.craftingstore.net/.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.