Rust Shitters
Online 172.240.13.37:25678 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:18 UTC11d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Shitters?
These are the Rust Pop Watch lists that include Rust Shitters: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Shitters mean?
The game's server browser picks up these tags from Rust Shitters: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rust Shitters rank against other Rust servers?
The last seven days of player hours place Rust Shitters at #15,341, in the top 69% of all ranked servers.
How many players are on Rust Shitters right now?
Rust Shitters is holding 0 players, with 10 slots in total. It has averaged 0 players over the last seven days.
Server facts
Is Rust Shitters online, and how reliable is it?
As of now, Rust Shitters is online. Based on the uptime it reports, the last restart was about 21 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.
Does Rust Shitters run smoothly?
Average server fps for the last 48 hours was 240, and it never went below 238. The world carried as many as 17,316 entities, including buildings and deployables. Up to 1,194 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Rust Shitters located?
No region is published by Rust Shitters. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 172.240.13.37:25678.
Which Rust version is Rust Shitters on?
Rust network protocol 2635 and build 168909 is the version Rust Shitters runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Rust Shitters when wipe day comes around?
Across its recent wipes, the busiest point averaged 5 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on Rust Shitters?
Too few wipes are on record for Rust Shitters to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 11 days 11 hours.
Rules and settings
Which map does Rust Shitters run?
The procedural map on Rust Shitters measures 2,000 and comes from the game with seed 8407239. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rust Shitters?
Nothing in the name tells you the gather rate on Rust Shitters. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rust Shitters?
Enter client.connect 172.240.13.37:25678 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.