Live 56,681 players 11,752 servers online 130 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SFBA Lighthouse Onlineright now
Celebrity profile

SFBA Lighthouse

Online 172.240.229.155:28015 checked 6m ago

moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,344top 69%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:25 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include SFBA Lighthouse?

These Rust Pop Watch lists include SFBA Lighthouse: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on SFBA Lighthouse mean?

These are the tags SFBA Lighthouse publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does SFBA Lighthouse rank against other Rust servers?

The last seven days of player hours place SFBA Lighthouse at #15,344, in the top 69% of all ranked servers.

How many players are on SFBA Lighthouse right now?

The current tally at SFBA Lighthouse: 0 players across 100 slots. The seven-day average sits at 0 players.

Server details

Is SFBA Lighthouse online, and how reliable is it?

SFBA Lighthouse is live at the moment. About 5 days 22 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does SFBA Lighthouse run smoothly?

The 48-hour average was 75 server fps, with a low of 63. At its peak it held 207,062 entities: buildings, deployables and all the rest. Memory use peaked at 5,793 MB. Players feel lag when fps drops and the entity count climbs.

Where is SFBA Lighthouse located?

No region is published by SFBA Lighthouse. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 172.240.229.155:28015.

Which Rust version is SFBA Lighthouse on?

Rust network protocol 2634 and build 166586 is the version SFBA Lighthouse runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on SFBA Lighthouse when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 37 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on SFBA Lighthouse?

Too few wipes are on record for SFBA Lighthouse to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 13 hours is when the present world was made.

Rules and settings

Which map does SFBA Lighthouse run?

The procedural map on SFBA Lighthouse measures 6,000 and comes from the game with seed 7007. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on SFBA Lighthouse?

The name of SFBA Lighthouse says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join SFBA Lighthouse?

Enter client.connect 172.240.229.155:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players There are 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.