Punch the Clock
Offline 172.240.5.171:25565 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Punch the Clock?
You'll find Punch the Clock on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Punch the Clock mean?
For the server browser, Punch the Clock lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Punch the Clock rank against other Rust servers?
A seven-day player-hours placing of #15,248 puts Punch the Clock in the top 69% of all ranked servers.
How many players are on Punch the Clock right now?
Punch the Clock went quiet 10 days 4 hours ago and is offline at the moment.
About the server
Is Punch the Clock online, and how reliable is it?
The server Punch the Clock is not online now; 10 days 4 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 18 October 2026.
Where is Punch the Clock located?
No region is published by Punch the Clock. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 172.240.5.171:25565.
Which Rust version is Punch the Clock on?
Rust network protocol 2634 and build 167781 is the version Punch the Clock runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Punch the Clock?
Punch the Clock's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 6 hours is when the present world was made.
Map and rules
Which map does Punch the Clock run?
The procedural map on Punch the Clock measures 3,000 and comes from the game with seed 1783065. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Punch the Clock?
No gather rate appears in the name of Punch the Clock. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Punch the Clock?
The console method: start Rust, press F1, and type client.connect 172.240.5.171:25565. Launch Rust on this page is another way, opening Rust via Steam and connecting.