A Shockbyte Rust Server
Offline 172.240.87.169:27519 checked 46d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
For the server browser, A Shockbyte Rust Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): Game build: 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server went quiet 46 days ago and is offline at the moment.
Server facts
Is A Shockbyte Rust Server online, and how reliable is it?
The server A Shockbyte Rust Server is not online now; 46 days have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 172.240.87.169:27519.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 54 days 16 hours.
Rules and settings
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server uses a procedural map, which the game generates.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 172.240.87.169:27519. Launch Rust on this page is another way, opening Rust via Steam and connecting.