fghf
Offline 172.240.87.188:20751 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:15 UTC19d ago | 0 | – | running | 0 |
| Thu 17 Sep, 04:01 UTC41d ago | 1 | halved by day 1 | 21.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include fghf?
These Rust Pop Watch lists include fghf: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on fghf mean?
These are the tags fghf publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does fghf rank against other Rust servers?
Player hours over the last week rank fghf at #15,423, within the top 69% of ranked servers.
How many players are on fghf right now?
fghf went quiet 5 days 19 hours ago and is offline at the moment. The seven-day average sits at 0 players.
Server details
Is fghf online, and how reliable is it?
The server fghf is not online now; 5 days 19 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 34, a 20% uptime. The first time Rust Pop Watch saw it was 17 September 2026.
Where is fghf located?
No region is published by fghf. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 172.240.87.188:20751.
Which Rust version is fghf on?
On Linux, fghf runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on fghf when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on fghf?
The record of fghf's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 9 hours is when the present world was made.
Map and rules
Which map does fghf run?
A procedural map of 2,000 with seed 425293779 is what fghf runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on fghf?
No gather rate appears in the name of fghf. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join fghf?
Enter client.connect 172.240.87.188:20751 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.