Hex Dev
Online 172.93.160.200:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:04 UTC13d ago | 4 | – | running | 0 |
| Mon 12 Oct, 13:02 UTC15d ago | 1 | held half | 2.2 days | 1 |
| Sun 11 Oct, 18:44 UTC16d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 15:23 UTC25d ago | 1 | halved by day 1 | 9.1 days | 0 |
| Tue 29 Sep, 23:26 UTC27d ago | 5 | held half | 2.7 days | 0 |
| Tue 29 Sep, 05:33 UTC28d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 02:49 UTC30d ago | 3 | held half | 2.1 days | 0 |
| Fri 18 Sep, 17:11 UTC39d ago | 1 | halved by day 1 | 8.4 days | 0 |
| Thu 17 Sep, 07:46 UTC40d ago | 3 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Hex Dev?
You'll find Hex Dev on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Hex Dev mean?
For the server browser, Hex Dev lists these tags: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Hex Dev rank against other Rust servers?
The last seven days of player hours place Hex Dev at #9,645, in the top 44% of all ranked servers.
How many players are on Hex Dev right now?
Hex Dev is holding 0 players, with 40 slots in total. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 0 players.
Server facts
Is Hex Dev online, and how reliable is it?
As of now, Hex Dev is online. About 8 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Hex Dev run smoothly?
Its server fps over the last 48 hours averaged 12, with 1 as the lowest. At its peak it held 150,433 entities: buildings, deployables and all the rest. Up to 4,559 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Hex Dev located?
There is no region from Hex Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 172.93.160.200:28015.
Which Rust version is Hex Dev on?
Rust network protocol 2635 and build 168909 is the version Hex Dev runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Hex Dev when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 15 hours in. Its recent wipes kept the crowd above half the peak until the next one 67% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on Hex Dev?
No next wipe can be predicted for Hex Dev: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 13 days 2 hours.
Rules and settings
Which map does Hex Dev run?
A procedural map of 5,250 with seed 1337 is what Hex Dev runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Fallout Vault 117 Map.
What are the rules and settings on Hex Dev?
The name of Hex Dev says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Hex Dev?
Enter client.connect 172.93.160.200:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.