Live 99,159 players 11,894 servers online 396 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published HyperNode | Rust Development Server Off dutyoffline
Celebrity profile

HyperNode | Rust Development Server

Offline 172.96.160.200:7700 checked 22d ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full
7-day average0peak –
Rank#15,919top 72%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:55 UTC24d ago 0 – running 0
Sun 20 Sep, 07:10 UTC39d ago 0 – 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include HyperNode | Rust Development Server?

These are the Rust Pop Watch lists that include HyperNode | Rust Development Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on HyperNode | Rust Development Server mean?

The game's server browser picks up these tags from HyperNode | Rust Development Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does HyperNode | Rust Development Server rank against other Rust servers?

The last seven days of player hours place HyperNode | Rust Development Server at #15,919, in the top 72% of all ranked servers.

How many players are on HyperNode | Rust Development Server right now?

The last sighting of HyperNode | Rust Development Server was 22 days 2 hours ago, and it is offline now.

Server facts

Is HyperNode | Rust Development Server online, and how reliable is it?

HyperNode | Rust Development Server shows as offline, last spotted 22 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Where is HyperNode | Rust Development Server located?

No region is published by HyperNode | Rust Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 172.96.160.200:7700.

Which Rust version is HyperNode | Rust Development Server on?

Rust network protocol 2634 and build 166652 is the version HyperNode | Rust Development Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on HyperNode | Rust Development Server when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 1 hours in.

What is the wipe schedule on HyperNode | Rust Development Server?

Too few wipes are on record for HyperNode | Rust Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 24 days 2 hours.

Map and rules

Which map does HyperNode | Rust Development Server run?

A procedural map of 3,500 with seed 123456789 is what HyperNode | Rust Development Server runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on HyperNode | Rust Development Server?

No gather rate appears in the name of HyperNode | Rust Development Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join HyperNode | Rust Development Server?

Enter client.connect 172.96.160.200:7700 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://hypernode.gg/.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players There are 40 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.