Bonehead's Procedural Server
Offline 173.183.122.190:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Bonehead's Procedural Server?
These Rust Pop Watch lists include Bonehead's Procedural Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Bonehead's Procedural Server mean?
The game's server browser picks up these tags from Bonehead's Procedural Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Bonehead's Procedural Server rank against other Rust servers?
The last seven days of player hours place Bonehead's Procedural Server at #13,817, in the top 60% of all ranked servers.
How many players are on Bonehead's Procedural Server right now?
The last sighting of Bonehead's Procedural Server was 27 days 9 hours ago, and it is offline now.
Server facts
Is Bonehead's Procedural Server online, and how reliable is it?
Bonehead's Procedural Server shows as offline, last spotted 27 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 2 October 2026.
Where is Bonehead's Procedural Server located?
No region is published by Bonehead's Procedural Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 173.183.122.190:28015.
Which Rust version is Bonehead's Procedural Server on?
On Windows, Bonehead's Procedural Server runs Rust network protocol 2634 and build 166569. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Bonehead's Procedural Server?
Bonehead's Procedural Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 10 hours.
Rules and settings
Which map does Bonehead's Procedural Server run?
The map on Bonehead's Procedural Server is procedural, made by the game.
What are the rules and settings on Bonehead's Procedural Server?
No gather rate appears in the name of Bonehead's Procedural Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Bonehead's Procedural Server?
The console method: start Rust, press F1, and type client.connect 173.183.122.190:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.