Wait...What? |Raid Bases and QOL Mods
Online 173.225.104.218:28080 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Wait...What? |Raid Bases and QOL Mods?
These Rust Pop Watch lists include Wait...What? |Raid Bases and QOL Mods: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Wait...What? |Raid Bases and QOL Mods mean?
The game's server browser picks up these tags from Wait...What? |Raid Bases and QOL Mods: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Wait...What? |Raid Bases and QOL Mods rank against other Rust servers?
Player hours over the last week rank Wait...What? |Raid Bases and QOL Mods at #4,801, within the top 22% of ranked servers.
How many players are on Wait...What? |Raid Bases and QOL Mods right now?
The current tally at Wait...What? |Raid Bases and QOL Mods: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 3. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.
About the server
Is Wait...What? |Raid Bases and QOL Mods online, and how reliable is it?
Right now, Wait...What? |Raid Bases and QOL Mods is up and running. Based on the uptime it reports, the last restart was about 3 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Wait...What? |Raid Bases and QOL Mods run smoothly?
The 48-hour average was 84 server fps, with a low of 62. The world carried as many as 120,306 entities, including buildings and deployables. Up to 3,451 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Wait...What? |Raid Bases and QOL Mods located?
There is no region from Wait...What? |Raid Bases and QOL Mods. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 173.225.104.218:28080.
Which Rust version is Wait...What? |Raid Bases and QOL Mods on?
Rust network protocol 2635 and build 168909 is the version Wait...What? |Raid Bases and QOL Mods runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Wait...What? |Raid Bases and QOL Mods when wipe day comes around?
The average busiest crowd over recent wipes was 9 players. The crowd on the latest wipe topped out 28 hours in.
What is the wipe schedule on Wait...What? |Raid Bases and QOL Mods?
Wipes on Wait...What? |Raid Bases and QOL Mods come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 15 hours is when the present world was made.
Map and rules
Which map does Wait...What? |Raid Bases and QOL Mods run?
Generated by the game with seed 1501002809, the map on Wait...What? |Raid Bases and QOL Mods is procedural and 4,050 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Wait...What? |Raid Bases and QOL Mods?
No gather rate appears in the name of Wait...What? |Raid Bases and QOL Mods. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Wait...What? |Raid Bases and QOL Mods?
The console method: start Rust, press F1, and type client.connect 173.225.104.218:28080. Launch Rust on this page is another way, opening Rust via Steam and connecting.