Live 69,381 players 11,801 servers online 186 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Wait...What? |Raid Bases and QOL Mods Onlineright now
Celebrity profile

Wait...What? |Raid Bases and QOL Mods

Online 173.225.104.218:28080 checked 11m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#4,801top 22%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

9
wipe-day peak
players, last three wipes

Coming wipes

7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:46 UTC FW27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Wait...What? |Raid Bases and QOL Mods?

These Rust Pop Watch lists include Wait...What? |Raid Bases and QOL Mods: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Wait...What? |Raid Bases and QOL Mods mean?

The game's server browser picks up these tags from Wait...What? |Raid Bases and QOL Mods: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Wait...What? |Raid Bases and QOL Mods rank against other Rust servers?

Player hours over the last week rank Wait...What? |Raid Bases and QOL Mods at #4,801, within the top 22% of ranked servers.

How many players are on Wait...What? |Raid Bases and QOL Mods right now?

The current tally at Wait...What? |Raid Bases and QOL Mods: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 3. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.

About the server

Is Wait...What? |Raid Bases and QOL Mods online, and how reliable is it?

Right now, Wait...What? |Raid Bases and QOL Mods is up and running. Based on the uptime it reports, the last restart was about 3 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does Wait...What? |Raid Bases and QOL Mods run smoothly?

The 48-hour average was 84 server fps, with a low of 62. The world carried as many as 120,306 entities, including buildings and deployables. Up to 3,451 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is Wait...What? |Raid Bases and QOL Mods located?

There is no region from Wait...What? |Raid Bases and QOL Mods. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 173.225.104.218:28080.

Which Rust version is Wait...What? |Raid Bases and QOL Mods on?

Rust network protocol 2635 and build 168909 is the version Wait...What? |Raid Bases and QOL Mods runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Wait...What? |Raid Bases and QOL Mods when wipe day comes around?

The average busiest crowd over recent wipes was 9 players. The crowd on the latest wipe topped out 28 hours in.

What is the wipe schedule on Wait...What? |Raid Bases and QOL Mods?

Wipes on Wait...What? |Raid Bases and QOL Mods come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 15 hours is when the present world was made.

Map and rules

Which map does Wait...What? |Raid Bases and QOL Mods run?

Generated by the game with seed 1501002809, the map on Wait...What? |Raid Bases and QOL Mods is procedural and 4,050 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Wait...What? |Raid Bases and QOL Mods?

No gather rate appears in the name of Wait...What? |Raid Bases and QOL Mods. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

How to join

How do I join Wait...What? |Raid Bases and QOL Mods?

The console method: start Rust, press F1, and type client.connect 173.225.104.218:28080. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.