4Netplayers Rust Server
Online 173.237.55.30:22900 checked 5m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:13 UTC3d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
You'll find 4Netplayers Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 4Netplayers Rust Server mean?
These are the tags 4Netplayers Rust Server publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does 4Netplayers Rust Server rank against other Rust servers?
A seven-day player-hours placing of #4,147 puts 4Netplayers Rust Server in the top 19% of all ranked servers.
How many players are on 4Netplayers Rust Server right now?
4Netplayers Rust Server is holding 4 players, with 10 slots in total. Averaging 1 players across seven days, it topped out at 3. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.
About the server
Is 4Netplayers Rust Server online, and how reliable is it?
Right now, 4Netplayers Rust Server is up and running. About 7 hours ago is when it last restarted, judging by its uptime. Out of 96 hours in the last 4 full days, it was online for 94, a 98% uptime. The first time Rust Pop Watch saw it was 24 October 2026.
Does 4Netplayers Rust Server run smoothly?
Its server fps over the last 48 hours averaged 30, with 30 as the lowest. Entities reached a maximum of 117,791: buildings, deployables and everything else. The highest memory usage was 3,489 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 173.237.55.30:22900.
Which Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on 4Netplayers Rust Server when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. 21 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 3 days 19 hours.
The rules
Which map does 4Netplayers Rust Server run?
A procedural map of 4,500 with seed 1854078996 is what 4Netplayers Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join 4Netplayers Rust Server?
Enter client.connect 173.237.55.30:22900 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.