Live 41,937 players 11,705 servers online 101 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 4Netplayers Rust Server Onlineright now +3since yesterday
Celebrity profile

4Netplayers Rust Server

Online 173.237.55.30:22900 checked 5m ago

moddedoxide
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Vital stats

Players now 4/ 10 slots 40% full +3against this time yesterday
7-day average1peak 3
Rank#4,147top 19%
Region–no continent published · group 8, the default
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:13 UTC3d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?

You'll find 4Netplayers Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does 4Netplayers Rust Server rank against other Rust servers?

A seven-day player-hours placing of #4,147 puts 4Netplayers Rust Server in the top 19% of all ranked servers.

How many players are on 4Netplayers Rust Server right now?

4Netplayers Rust Server is holding 4 players, with 10 slots in total. Averaging 1 players across seven days, it topped out at 3. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.

About the server

Is 4Netplayers Rust Server online, and how reliable is it?

Right now, 4Netplayers Rust Server is up and running. About 7 hours ago is when it last restarted, judging by its uptime. Out of 96 hours in the last 4 full days, it was online for 94, a 98% uptime. The first time Rust Pop Watch saw it was 24 October 2026.

Does 4Netplayers Rust Server run smoothly?

Its server fps over the last 48 hours averaged 30, with 30 as the lowest. Entities reached a maximum of 117,791: buildings, deployables and everything else. The highest memory usage was 3,489 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 173.237.55.30:22900.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on 4Netplayers Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 3 players. 21 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on 4Netplayers Rust Server?

The record of 4Netplayers Rust Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 3 days 19 hours.

The rules

Which map does 4Netplayers Rust Server run?

A procedural map of 4,500 with seed 1854078996 is what 4Netplayers Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join 4Netplayers Rust Server?

Enter client.connect 173.237.55.30:22900 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.