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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Gooners Island | PvE Locked | Small US East | Public Onlineright now
Celebrity profile · NA

Gooners Island | PvE Locked | Small US East | Public

Online NA 173.244.231.14:28020 checked 11m ago

biweekly wipes vanillapve
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#5,433top 24% · #910 in NA
RegionNANA · group 8, the default
Last wipe13d agobiweekly schedule
Next wipe5hThu 29 Oct, 19:11 UTC
The rise

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:11 UTC, in 5h. Its biweekly schedule tag · low confidence

7.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

5hThu 29 Oct, 19:11 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
14d 5hThu 12 Nov, 19:11 UTC
28d 5hThu 26 Nov, 19:11 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
42d 5hThu 10 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 2 – running 0
Thu 8 Oct, 16:55 UTC20d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC40d ago 4 halved by day 2 12.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Gooners Island | PvE Locked | Small US East | Public?

You'll find Gooners Island | PvE Locked | Small US East | Public on the following Rust Pop Watch lists: Community servers, by the numbers, Rust PvE servers, ranked by who's hot, North America: who's hot right now and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Gooners Island | PvE Locked | Small US East | Public mean?

These are the tags Gooners Island | PvE Locked | Small US East | Public publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): The server wipes every fortnight; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^p (PvE): No fighting between players: the world supplies the danger; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Gooners Island | PvE Locked | Small US East | Public rank against other Rust servers?

For the last seven days of player hours, Gooners Island | PvE Locked | Small US East | Public sits at #5,433, inside the top 24% of ranked servers and at #910 in North America.

How many players are on Gooners Island | PvE Locked | Small US East | Public right now?

0 players are on Gooners Island | PvE Locked | Small US East | Public at the moment, out of 50 slots. Peak for the week was 3, against an average of 0 players. Look at 23:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Gooners Island | PvE Locked | Small US East | Public online, and how reliable is it?

Right now, Gooners Island | PvE Locked | Small US East | Public is up and running. Based on the uptime it reports, the last restart was about 4 days 15 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Gooners Island | PvE Locked | Small US East | Public run smoothly?

The 48-hour average was 160 server fps, with a low of 70. The world carried as many as 66,950 entities, including buildings and deployables. Up to 2,631 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Gooners Island | PvE Locked | Small US East | Public located?

With its NA tag, Gooners Island | PvE Locked | Small US East | Public lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 173.244.231.14:28020.

Which Rust version is Gooners Island | PvE Locked | Small US East | Public on?

On Windows, Gooners Island | PvE Locked | Small US East | Public runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Gooners Island | PvE Locked | Small US East | Public when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. 24 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. If it did not hold, half the peak was gone by day 2.5.

What is the wipe schedule on Gooners Island | PvE Locked | Small US East | Public?

The prediction follows its tag, since too few of Gooners Island | PvE Locked | Small US East | Public's wipes are on record to confirm the schedule. Thursday 29 October at 19:11 UTC is the date its next wipe is due. 13 days 18 hours is when the present world was made. The tags list a fortnightly wipe schedule.

Map and rules

Which map does Gooners Island | PvE Locked | Small US East | Public run?

The procedural map on Gooners Island | PvE Locked | Small US East | Public measures 3,500 and comes from the game with seed 699311. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Gooners Island | PvE Locked | Small US East | Public?

No gather rate appears in the name of Gooners Island | PvE Locked | Small US East | Public. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. Community is its listing in the server browser. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.

How to join

How do I join Gooners Island | PvE Locked | Small US East | Public?

Enter client.connect 173.244.231.14:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.