Name of Server as Shown on the Client Server List
Offline 174.168.112.85:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
You'll find Name of Server as Shown on the Client Server List on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
For the server browser, Name of Server as Shown on the Client Server List lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the last week rank Name of Server as Shown on the Client Server List at #15,140, within the top 70% of ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
Offline now, Name of Server as Shown on the Client Server List was last spotted 12 days 21 hours ago.
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
The server Name of Server as Shown on the Client Server List is not online now; 12 days 21 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 10 October 2026.
Where is Name of Server as Shown on the Client Server List located?
There is no region from Name of Server as Shown on the Client Server List. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 174.168.112.85:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 23 hours is when the present world was made.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Name of Server as Shown on the Client Server List?
The console method: start Rust, press F1, and type client.connect 174.168.112.85:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.