LocalTest
Offline 175.1.76.16:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include LocalTest?
You'll find LocalTest on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalTest mean?
For the server browser, LocalTest lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LocalTest rank against other Rust servers?
Player hours over the last week rank LocalTest at #8,078, within the top 36% of ranked servers.
How many players are on LocalTest right now?
LocalTest went quiet 4 days 3 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.
Server details
Is LocalTest online, and how reliable is it?
LocalTest shows as offline, last spotted 4 days 3 hours ago. The last 4 full days saw uptime of 6%, with 6 out of 96 hours online. Rust Pop Watch's first record of it is 23 October 2026.
Where is LocalTest located?
No region is published by LocalTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 175.1.76.16:28015.
Which Rust version is LocalTest on?
Rust network protocol 2635 and build 168909 is the version LocalTest runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on LocalTest when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on LocalTest?
Too few wipes are on record for LocalTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 5 hours.
Rules and settings
Which map does LocalTest run?
A procedural map is what LocalTest runs, generated by the game.
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join LocalTest?
The console method: start Rust, press F1, and type client.connect 175.1.76.16:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.