Live 48,252 players 11,633 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published LocalTest Off dutyoffline
Celebrity profile

LocalTest

Offline 175.1.78.175:28015 checked 3d ago

moddedoxide
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Vital stats

Players now 1/ 10 slots 10% full
7-day average1peak 1
Rank#10,990top 49%
Region–no continent published · group 8, the default
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include LocalTest?

These are the Rust Pop Watch lists that include LocalTest: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on LocalTest mean?

The game's server browser picks up these tags from LocalTest: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does LocalTest rank against other Rust servers?

Player hours over the last week rank LocalTest at #10,990, within the top 49% of ranked servers.

How many players are on LocalTest right now?

LocalTest went quiet 3 days 1 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.

Server details

Is LocalTest online, and how reliable is it?

Down at the moment: LocalTest was last seen 3 days 1 hours ago. The last 2 full days saw uptime of 0%, with 0 out of 48 hours online. Rust Pop Watch's first record of it is 25 October 2026.

Where is LocalTest located?

There is no region from LocalTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 175.1.78.175:28015.

Which Rust version is LocalTest on?

Rust network protocol 2635 and build 168909 is the version LocalTest runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on LocalTest?

LocalTest's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 16 hours.

The rules

Which map does LocalTest run?

The map on LocalTest is procedural, made by the game.

What are the rules and settings on LocalTest?

Nothing in the name tells you the gather rate on LocalTest. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join LocalTest?

Enter client.connect 175.1.78.175:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.