Live 87,370 players 11,874 servers online 168 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published LocalTest Off dutyoffline
Celebrity profile

LocalTest

Offline 175.1.85.175:28015 checked 7d ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak 1
Rank#14,995top 68%
Region–no continent published · group 8, the default
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include LocalTest?

You'll find LocalTest on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on LocalTest mean?

The game's server browser picks up these tags from LocalTest: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does LocalTest rank against other Rust servers?

Player hours over the last week rank LocalTest at #14,995, within the top 68% of ranked servers.

How many players are on LocalTest right now?

The last sighting of LocalTest was 7 days 13 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.

Server facts

Is LocalTest online, and how reliable is it?

LocalTest shows as offline, last spotted 7 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. The first time Rust Pop Watch saw it was 19 October 2026.

Where is LocalTest located?

No region is published by LocalTest. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 175.1.85.175:28015.

Which Rust version is LocalTest on?

On Windows, LocalTest runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on LocalTest?

The record of LocalTest's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 7 hours is when the present world was made.

Rules and settings

Which map does LocalTest run?

A procedural map is what LocalTest runs, generated by the game.

What are the rules and settings on LocalTest?

No gather rate appears in the name of LocalTest. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join LocalTest?

Enter client.connect 175.1.85.175:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.