LocalTest
Offline 175.1.87.231:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LocalTest?
These are the Rust Pop Watch lists that include LocalTest: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalTest mean?
For the server browser, LocalTest lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does LocalTest rank against other Rust servers?
The last seven days of player hours place LocalTest at #13,621, in the top 62% of all ranked servers.
How many players are on LocalTest right now?
LocalTest went quiet 18 days 7 hours ago and is offline at the moment.
Server facts
Is LocalTest online, and how reliable is it?
LocalTest shows as offline, last spotted 18 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 10 October 2026.
Where is LocalTest located?
There is no region from LocalTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 175.1.87.231:28015.
Which Rust version is LocalTest on?
On Windows, LocalTest runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on LocalTest?
The record of LocalTest's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 18 days 23 hours.
The rules
Which map does LocalTest run?
The map on LocalTest is procedural, made by the game.
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join LocalTest?
Enter client.connect 175.1.87.231:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.