rust-server
Offline 176.0.214.58:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include rust-server?
These Rust Pop Watch lists include rust-server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on rust-server mean?
The game's server browser picks up these tags from rust-server: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does rust-server rank against other Rust servers?
The last seven days of player hours place rust-server at #12,481, in the top 54% of all ranked servers.
How many players are on rust-server right now?
Offline now, rust-server was last spotted 37 days 6 hours ago.
Server details
Is rust-server online, and how reliable is it?
rust-server shows as offline, last spotted 37 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 21 September 2026.
Where is rust-server located?
There is no region from rust-server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.0.214.58:28015.
Which Rust version is rust-server on?
Rust network protocol 2633 and build 163207 is the version rust-server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on rust-server?
Too few wipes are on record for rust-server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 52 days 3 hours is when the present world was made.
The rules
Which map does rust-server run?
rust-server uses a procedural map, which the game generates.
What are the rules and settings on rust-server?
The name of rust-server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join rust-server?
Enter client.connect 176.0.214.58:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.