RustomaniaTest Staging
Offline 176.100.119.24:35010 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:49 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustomaniaTest Staging?
These Rust Pop Watch lists include RustomaniaTest Staging: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustomaniaTest Staging mean?
For the server browser, RustomaniaTest Staging lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166493 (Build): It's on game build 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RustomaniaTest Staging rank against other Rust servers?
Player hours over the last week rank RustomaniaTest Staging at #16,107, within the top 68% of ranked servers.
How many players are on RustomaniaTest Staging right now?
RustomaniaTest Staging went quiet 27 days 12 hours ago and is offline at the moment.
About the server
Is RustomaniaTest Staging online, and how reliable is it?
RustomaniaTest Staging shows as offline, last spotted 27 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 30 September 2026.
Where is RustomaniaTest Staging located?
No region is published by RustomaniaTest Staging. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.100.119.24:35010.
Which Rust version is RustomaniaTest Staging on?
On Windows, RustomaniaTest Staging runs Rust network protocol 2634 and build 166493. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on RustomaniaTest Staging when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 2 hours after it began.
What is the wipe schedule on RustomaniaTest Staging?
Too few wipes are on record for RustomaniaTest Staging to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 14 hours is when the present world was made.
The rules
Which map does RustomaniaTest Staging run?
RustomaniaTest Staging uses a procedural map, which the game generates.
What are the rules and settings on RustomaniaTest Staging?
Nothing in the name tells you the gather rate on RustomaniaTest Staging. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustomaniaTest Staging?
The console method: start Rust, press F1, and type client.connect 176.100.119.24:35010. Launch Rust on this page is another way, opening Rust via Steam and connecting.