Live 86,772 players 11,856 servers online 363 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server_217_DevBlog Off dutyoffline
Celebrity profile

Server_217_DevBlog

Offline 176.119.169.195:28015 checked 35d ago

modded
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,666top 71%
Region–no continent published · group not published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Server_217_DevBlog?

These are the Rust Pop Watch lists that include Server_217_DevBlog: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

The game's server browser picks up these tags from Server_217_DevBlog: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; v2183 (Protocol): The game protocol is 2183, so your client has to match it to join; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h5e7466bf (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Server_217_DevBlog rank against other Rust servers?

Player hours over the last week rank Server_217_DevBlog at #15,666, within the top 71% of ranked servers.

How many players are on Server_217_DevBlog right now?

Server_217_DevBlog went quiet 35 days 3 hours ago and is offline at the moment.

About the server

Is Server_217_DevBlog online, and how reliable is it?

The server Server_217_DevBlog is not online now; 35 days 3 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 24 September 2026.

Where is Server_217_DevBlog located?

There is no region from Server_217_DevBlog. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.119.169.195:28015.

Which Rust version is Server_217_DevBlog on?

Rust network protocol 2183 is the version Server_217_DevBlog runs on Windows. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Too few wipes are on record for Server_217_DevBlog to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 3 hours.

Map and rules

What are the rules and settings on Server_217_DevBlog?

Nothing in the name tells you the gather rate on Server_217_DevBlog. No group limit is published. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Server_217_DevBlog?

Enter client.connect 176.119.169.195:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players Slots: 10.
v2183
Protocol The game protocol is 2183, so your client has to match it to join.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) is running here.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

h5e7466bf
Custom tag The owner or a plugin added this tag, which isn't standard Rust.
stok
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.