Live 51,358 players 11,704 servers online 140 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server_217_DevBlog Off dutyoffline
Celebrity profile

Server_217_DevBlog

Offline 176.119.171.41:28015 checked 27d ago

modded
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#16,810top 70%
Region–no continent published · group not published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Server_217_DevBlog?

These are the Rust Pop Watch lists that include Server_217_DevBlog: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

For the server browser, Server_217_DevBlog lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; v2183 (Protocol): You need the same game version to get in: protocol 2183; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h5e7466bf (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Server_217_DevBlog rank against other Rust servers?

The last seven days of player hours place Server_217_DevBlog at #16,810, in the top 70% of all ranked servers.

How many players are on Server_217_DevBlog right now?

Offline now, Server_217_DevBlog was last spotted 27 days 10 hours ago.

Server details

Is Server_217_DevBlog online, and how reliable is it?

The server Server_217_DevBlog is not online now; 27 days 10 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 30 September 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.119.171.41:28015.

Which Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on Server_217_DevBlog?

Too few wipes are on record for Server_217_DevBlog to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 13 hours.

Map and rules

What are the rules and settings on Server_217_DevBlog?

Nothing in the name tells you the gather rate on Server_217_DevBlog. The group limit goes unpublished. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched off.

How to join

How do I join Server_217_DevBlog?

Enter client.connect 176.119.171.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players There are 10 slots.
v2183
Protocol You need the same game version to get in: protocol 2183.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

h5e7466bf
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.
stok
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.